Turbo Spool Down Faster With Less Back Pressure

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About this mod

This mod adds a Turbocharger and several parts needed to the game.

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Permissions and credits

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You can upload this file to other sites but you must credit me as the creator of the file
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it
  • Conversion permission You are not allowed to convert this file to work on other games under any circumstances
  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

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Mirrors
Changelogs
  • Version 2.1.7

    • Code optimization
    • Fixed issue where it was possible to install parts that should not go together (ex: if you try to install the weber, all installed twin carb parts will pop off)
    • Fixed issue making it possible to install both the normal exhaust pipe and straight pipe for big turbo
    • Renamed others save file to boost_SaveFile
    • Fixed blowoff for big turbo only working with ecu panel installed
    • Added option to disable parts wear
  • Version 2.1.6

    • Fixed cruise control from ecu-mod causing (small) turbo to not spool up/stay under pressure
    • Fixed cruise control from ecu-mod preventing the boost of the small turbo to be displaying both on ecu panel and boost gauge
  • Version 2.1.5

    • Fixed cruise control from ecu-mod causing turbo to not spool up/stay under pressure
  • Version 2.1.4

    • Fixed turbo blowoff only working when als was enabled
  • Version 2.1.3

    • Changed blowoff sound to an actual blowoff sound instead of turbo flutter
    • changed 4th gear ratio from 1.0 to 0.8
    • adjusted pitch for new blowoff sound
    • Fixed intercooler detaching when another part was damaged and was supposed to remove itself
    • Increased chance for a part to fall off when below 15% wear to 1%
  • Version 2.1.2

    • Fixed turbos not setting power multiplier down to -0.96 (small turbo) or -0.90 (big turbo)
    • Fixed turbo delay not working for small turbo.
    • Fixed small turbo not having blowoff logic applied (boost dips down to -0.04 for a short time)
    • Changed turbo loop sound again
  • Version 2.1.1

    • Fixed turbo not working without ecu mod installed
  • Version 2.1

    • Added pitch to blowoff sound. Higher pressure = higher flutter pitch sound
    • Added delay to turbochargers. They now take time from 0bar to max bar. If you let off the gas they decelerate back down (slower than it takes to go up)
    • Changed colliders of all parts to be "Discrete" again (except hood). This should improve performance. Please let me know if parts fall through the world.
    • Changed blowoff valve screw size from 6mm to 5mm
    • Changed big turbo boost to kick in later but quicker
    • Changed turboloop sound (old one in Assets folder)
    • Decreased wear on all parts
    • Made airfilter wear reduction larger
    • Reduced chance of flame & backfire without als to 5%
    • Fixed racing turbo blowoff valve not beeing paintable
    • Fixed exhaust smoke not working like it should for racing exhaust parts (game parts, not mod parts)
    • Fixed boost Increase/Decrease going lower than it should
    • Fixed boost Increase/Decrease going higher than it should
    • Fixed the possibility of having both the mod exhaust header and the ingame steel header installed
    • Fixed the possibility of having both the straight exhaust and outlet pipe installed
    • Fixed the compressor turbine of the racing turbo not keeping color when installed
    • Fixed smoke beeing wrong when having stock exhaust installed
    • Fixed some little bugs
    • Fixed exhaust system
    • Improved mod communication between turbo and ecu mod
    • Improved backfire logic
    • Removed alot of code
    • Remade the complete logic
    • Improved performance
  • Version 2.0.1

    • Improved performance
    • Changed colliders of all parts to be "Discrete" again (except hood). This should improve performance. Please let me know if parts fall through the world.
    • Fixed racing turbo blowoff valve not beeing paintable
    • Fixed exhaust smoke not working like it should for racing exhaust parts (game parts, not mod parts)
    • Fixed boost Increase/Decrease going lower than it should
    • Fixed boost Increase/Decrease going higher than it should
    • Fixed the possibility of having both the mod exhaust header and the ingame steel header installed
    • Fixed the possibility of having both the straight exhaust and outlet pipe installed
    • Fixed the compressor turbine of the racing turbo not keeping color when installed
    • Changed blowoff valve screw size from 6mm to 5mm
  • Version 2.0

    • Added exhaust header
    • Added screws to all Racing turbo parts
    • Added screws to intercooler manidold tubes
    • Added screws to manifolds
    • Added clamps to make tubes connected to each other more realistic looking
    • Added mods communication with DonnerTechRacing ecus mod
    • Added wear to turbo, intercooler, airfilter
    • > Racing turbo wears faster than GT turbo
    • > Airfilter reduces wear on GT turbo based on it's own wear
    • > If intercooler is damaged it will reduce the max pressure possible
    • > Parts wear status can be checked by removing the part and aiming at it. It will show a text roughly telling the current wear status
    • > Added Debug information for parts wear status
    • > If the wear is below 15 (15%) there is a chance of 400:1 (0.25%) that the part will disassemble itself. The part can be reinstalled but the chance stays.
    • > If the wear is at 0 (0%) the part will always disassemble when installed.
    • > Added grinding sound when turbos wear is below 25%
    • > Added repair "Products" to the ModsShop for Racing turbo, GT turbo, intercooler, airfilter
    • > repair "Products" are a bit cheaper than the original part
    • > Parts have to be removed from the car and placed on the Desk where the ModsShop sign is. Otherwise the parts won't be repaired (money is refunded)
    • Added Straight Tube for Racing turbo
    • Added the exhaust smoke come out the straight tube if it is installed
    • Added backfire sound if straight tube is installed and throttle is above 4.5k rpm and is let go
    • Added fire fx to straight pipe that will shoot out the straight pipe if the engine backfires
    • Added "ERR" display to boost gauge when any part is not installed
    • Added "ERR" display to boost gauge when not all parts needed are screwed in fully
    • Added ScrewablePartAPI > all parts except hood and boost gauge have to be screwed in now > usually 10mm but some are smaller
    • Added inspection check. The Car will now fail inspection if any Turbo part is installed. Including the gauge and hood as it implies that you might be using a turbo.
    • Added if ALS (ECU-Mod) is enabled (and get's Triggered) the backfire has a chance of 100% to trigger above 4k rpm when not pressing the accelerator key
    • > If ALS (ECU-Mod) is not enabled the backfire has a chance of 12.5% (1:8) to trigger above 4k rpm when not pressing the accelerator key
    • > Backfire can trigger each frame if the rpm is above 4k (more inital rpm = more possible backfires) (only with ALS)
    • > ALS Now can only trigger if you were accelerating before (Like in all the videos you can see on youtube about Antilag) (Antilag on Deceleration)
    • Changed exhaust pipes to fit with the new header
    • Changed models for racing (Racing) turbo to have connection plates for screws
    • Changed positions of parts slightly
    • Changed Racing turbo boost calculation (will now increase slower so that the car won't just instantly loose grip)
    • Changed the multiplier used when the turbocharger value is applied.
    • > Racing turbo: from 2.0 > 1.5f
    • > GT turbo: from 1.4 > 1.5f
    • Changed the boost gauge text to be the pressure of the turbo itself.
    • > Racing turbo has a pressure of -0.10, meaning the car when idle or below turbo engage speed has less power (powerMultiplier = 0.9 instead of 1)
    • > GT turbo has a pressure of -0.04, meaning the car when idle or below turbo engage speed has less power (powerMultiplier = 0.96 instead of 1)
    • Changed GT turbo area for increasing/decreasing of the max boost to be the wastegate and no longer the turbo itself.
    • > Changed started/finished loading ModConsole output.
    • Changed minimum boost possible to be 0.8 for GT turbo
    • Changed all textures to be more realistic
    • Changed Backfire logic to be more realistic and less laggy sounding
    • > Backfire will only be triggered when having the straight pipe
    • Changed intercooler rotation from 15° to 5°
    • Changed intercooler position to be closer to the car
    • Changed ProductImages for all files
    • ModsShop might not display anything after buying something. Just wait a while and it will display again (something going on with ModsShop not turbo mod)
    • ModsShop save information changed. You might have to delete the modsShop bought save file.
    • Added screws/clamps to GT turbo, GT turbo intercooler tube and GT turbo exhaust inlet tube
    • Fixed some of the exhaust smoke bugs (smoke staying when car is off or smoke at wrong position)
    • Fixed Mod Communication between ecu and turbo mod
    • Fixed ALS not disabling for turbo
    • Fixed boost changer logic not detecting when aiming at it
    • Fixed alot of bugs
  • Version 1.9

    • added guitext which will be displayed when aiming at blowoff valve if it's installed
    • added "othersSave" which will store stuff like maxBoost value from blowoff valve
    • made maxBoost value only changeable if blowoff valve is installed
    • fixed turbocharger boost gauge falling through floor
    • changed audio source for turboSound loop to be the turbocharger (now the spool sound wil come from the turbo itself not the car) (both for small and big)
    • changed audio source for blowoff sound to be the blowoff valve (now the blowoff sound will come from the blowoff valve itself not the car) (only big) (small one does not have a blowoff valve)
    • removed part installation order (better fps)
    • changed twinCarb manifold to have port on top
    • changed tubes going from intercooler to manifolds to not go through coolant pipe
    • added tube to directly connect small turbo to manifold without intercooler
    • small turbo without intercooler can only be installed with the twincarb
    • added airfilter for small turbo to be bought for extra power
    • small turbo, twinCarb : 0.95 + 0.05 + 0.00 + 0.00 = 1.00
    • small turbo, twinCarb, airfilter : 0.95 + 0.05 + 0.00 + 0.11 = 1.11
    • small turbo, twinCarb, intercooler : 0.95 + 0.05 + 0.15 + 0.00 = 1.15
    • small turbo, twinCarb, intercooler, airfilter : 0.95 + 0.05 + 0.15 + 0.19 = 1.34
    • small turbo, raceCarb, intercooler : 0.95 + 0.11 + 0.15 + 0.00 = 1.21
    • small turbo, raceCarb, intercooler, airfilter : 0.95 + 0.11 + 0.15 + 0.19 = 1.40
    • changed sound for small turbo
    • sound changes when airfilter is installed (will also get quiter)
    • improved code to be simpler for detecting which parts are installed/not installed
    • added airfilter to painting system
    • added blowoff valve (in this case actually a wastegate) to small turbo (preinstalled, can't be uninstalled)
    • added wastegate of small turbo to painting system
    • added small turbo max boost changeability (lowest is 1bar highest is 1.4bar with all parts (raceCarb, intercooler, airfilter) installed)
    • maximum boost possible changes based on which parts are installed
    • added airfilter to ModsShop
    • removed small turbo from ModsShop
    • added difference of carb for big turbo
    • big turbo, twinCarb: 2.2 + 0.05 = 2.25
    • big turbo, raceCarb: 2.2 + 0.30 = 2.50
    • changed default spawnLocation of all products to be the Fleetari repair shop (some parts spawn on the/next to the desk and others in the repair shop behind Fleetari)
    • changed spawnLocation of small turbo parts to somewhere on the map (read Overview to find out where) (you still need to buy the twinCarb kit)
    • changed all parts to use continous collision detection as some parts where still falling through floor when PosReset
    • changed names of parts: small turbo = GT Turbocharger, big turbo = Racing Turbocharger
  • Version 1.8

    • added twincarb Manfifold and tube
    • added check for twinCarb and raceCarb (weber) installed
    • reduced trigger area of all parts.
    • renamed parts that attach to racecarb (the one with 4 outlets) to xyz Weber (because it's a Weber Carburetor
    • made some more parts paintable (both manifolds text, both turbocharger turbine wheels, Intercooler)
    • changed how part painting is detected (now I can add every part to be painting system)
    • changed how part paint is applied (now I can add every part to the painting system)
    • changed how part paint is saved (recommend deleting all saveFiles)
    • reduced size of Intercooler to fit the fog lights from the fogLights2 mod
    • moved/changed pipes to fit new intercooler location
    • changed big turbo to include tube for blowoff valve
    • added Mod Settings toggle for using the default ingame colors for painting or my color settings
    • added blowoff valve for big turbo
    • increased big turbo engage rpm to 3400
    • increased big turbo boost from max 1.75 zo 2.45
    • decreased small turbo boost from 1.12 to 0.95
    • blowoff valve is now needed for the big turbo to work
    • removed blowoff sound when using small turbo (as it does not have a blowoff valve or wastegate)
    • made Big Turbocharger max Boost adjustable (can be changed between 1.75 and 2.45) by mouse scrolling when aiming at blowoff valve
    • deactivated Big Turbocharger and Big Intercooler tube collider to make it possible to adjust Blowoff valve when installed (you now need to uninstall the blowoff valve before you can uninstall big turbo and intercooler pipe)
    • added Parts to ModsShop (some parts spawn inside, some spawn outside on ramp) (make sure ramp is empty or some parts might fly away or glitch away)
    • added "DTR" text to intercooler front fins (DTR = DonnerTechRacing)
    • changed default position for all parts to be the same position they spawn when bought
    • changed Reset button text to just "Reset"
    • removed steamcheck for now -> pirates don't get any support and will be reported! -> annoy me and the mod is gone forever!
  • Version 1.7.5

    • fixed Intercooler-Manifold tube hitting ground
    • added ModConsole output when Mod starts loading
    • removed SixGears
    • removed AWD
    • *SixGears and AWD are now in ECU Mod. To use them please also install my ECU mod.
    • added TV-Camera bug protection
  • Version 1.7.4

    • fixed trigger position of some objects
    • changed trigger position and area of all objects to fit the real object more
    • fixed hood sometimes would't paint when installed
    • fixed OnNewGame bug where mod would disable
  • Version 1.7.3

    • fixed new parts falling through floor
    • fixed some other bugs.
  • Version 1.7.1

    • fixed bug
  • Version 1.7

    • parts will now be uninstalled when mounting plate is removed.
    • fixed some bugs
    • Added new Controll Panel with switches instead of buttons
    • switches will now also change position to be more realistic
    • added Stage2 revlimiter/Launch controll (best with awd)
    • added antilag (only switches)
    • fixed state of switch resetting to off when power of car is turned off
    • module will now be enabled when switch is on "ON" but power is off when power is switched back on
    • changed Mounting plate to add space for Smart Engine Module ECU (will now handle everything that has to do with the engine) = expensive part
    • changed Cable Harness to only black
    • changed Cable Harness to add plug for Smart Engine Module ECU
    • added engine backfire at revlimiter/Launch controll
    • added single backfire when launching using launch controll
    • added ModConsole output of mod version loaded.
    • added ALS Antilag (will only work with Clutch pressed in)
    • changed sound of backfire now comming from exhaust
  • Version 1.6

    • Changed position reset button text
    • removed revLimiter when in Neutral as no longer needed because of clutch fix
    • removed car can't stall (car will now stall when hard reving and letting of the clutch) -> use ECUs mod which has LaunchControll/Stage2Revlimiter
    • fixed Hood can be painted without having spraycan in hand when you had it in hand one time.
    • fixed child out of bounds error thrown at OnLoad (nos detection caused that)
    • removed output of Gear ratio change on startup (current gear ratios can be found in Mod Settings now)
    • changed default value of AWD Setting to false (Car will now be in Front wheel drive by default) (Sorry didn't notice that)
    • added modified modapi v130 detection and notification. (will make my mod stop working to prevent error)
    • added small turbocharger and the needed parts (produces less overall power but more early)
    • changed big turbocharger to (produces more overall power but later);
    • parts for turbocharger now have to be installed in the correct order (in a logical way: first all tube parts going from exhaust to turbo, then turbo, then tube from - turbo to intercooler and so on.
    • you can't install the small and big parts.
    • changed spawn locations slightly
    • fixed some bugs
    • increased base big turbocharger boost
    • -Optimization:
    • removed unused code
    • made code simpler, using less Unity searches
    • added some failsaves if something goes wrong
    • car paint material will now only be applied once
  • Version 1.5.4

    • - Added position reset button which will reset position of all not installed parts to their default location (behind the house)
    • - Hopefully fixed error from comming up alot of people reported but can't be sure as only one person send me their output_log.txt file
  • Version 1.5.3

    • v1.5.3
    • fixed name displaying of parts finally.
    • Made mod ready for ModsShop update.
    • changed name of mod to DonnerTechRacing Turbocharger
    • v1.5.2
    • Fixed the boost gauge spawning below the map
    • gauge will now spawn more to the site (left from the boost tube)
    • v1.5.0
    • Changed Turbocharger boost calculation
    • fixed engine overrev at ~7k rpm (depending of gear) (higher gear = earlier)
    • reduced boost created and displayed
    • changed gear ratios again
    • increased max clutchTorque (thanks to @EdgarsLS as his "plugin" gave me a hint on where to fix that)
    • can detect n2o bottle active and get psi amount but powerMultiplier get's locked
    • changed old blowoff sound to make it go more SuuuuTUTUTUTUtututu
    • boost gauge now only shows text when electricity works and is on
    • boost drops to -0.86 (0.86 atmoshere) when the blowoff enables
    • changed the display of values to DEBUG as there are usually not needed
    • changed text for km/h in debug gui to display actual speed currently driving (so it displays above 250kmh
    • reduced volume of blowoff shot from 0.3 to 0.25 as it's louder than the old one
    • increased spawn height of gauge as some people had problems finding them (maybe they fell through floor)
    • limited boost to 1.65bar
    • boost will now slightly decrease at higher rpm (not really noticable
    • "default" boost when not accelerating to the point of turbo engage (3000rpm) is now -0.92 = 0.92 powerMultiplier
    • removed setting of final gear as i notized it wasn't actually changed
    • fixed multiple blowoff sounds from playing when downshifing multiple times
    • removed blowoff sound when down/up shifting for now as the sound is somewhat bugged
Donations

Straight donations accepted

  • Donate

My other mod (adds ABS, ESP, TCS, step2RevLimiter/Launch Controll and ALS (including awd and six gears inside the ModSettings):
DonnerTechRacing ECUs
Licence/Copyright | publishing/showing/sharing of my mods

Spoiler:

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I am the copyright owner of all 3d models and source code that this mod includes.
You have to follow everything listed below.
1. You are not allowed to share this mod in your savegame or anything else like your own mods.
2. You are not allowed to earn  money with this mod.
This does not include youtube ads or ads shown on for example your website that promotes my mod (without sharing the file)
3. You are not allowed to modify or change this mod in any way.
4. You are not allowed to use assets included with this mod for anything else except usage for this mod itself.
5. You are not allowed to "sell" this mod as your own.
6. You are not allowed to share savegames of this mod.
7. You are not allowed to redistribute any of the files from this mod.
This includes the dll file (the main mod)
The assets
This does not include config files. These can be shared.
8. You are not allowed to use link shortenes of any type when linking to this mod.
9. You are allowed to share my mod in form of videos, images or in text form.
10. You are required to link to the original source which has to be atleast one of the below:

  • racedepartment link to the mod overview page
  • nexus..mods link to the mods overview page

*Sharing config files found under Mod Settings is fine and obviously needed for a savegame

NOTICE [1]:


Make sure there is no modapi_v130 inside the Mods/References folder
NOTICE [2]:
Alot of people have shown that they are not able to give any information to get help.
I will now ignore every "dont work, just throw to many errors" or anything similar.
If you want any help. The least i now expect is your output_log.txt file
output_log.txt can be found in <My Summer Car install location>/mysummercar_data/output_log.txt
NOTICE [3]:
if the mod crashes when using MOP set MOP to "Save Mode"
NOTICE [4]:
If you make a video about my mod I would appreciate you menioning it in the description and linking to either this site or nexus
NOTICE [5]:
Thanks to the two people that have donated something to me
one with bitcoins
and the other person with paypal
, i really appreciate that
-> If you want to donate too, you can do that over at nexus where i have added the donation function with paypal <-
-> You don't need to donate anything, EVER, I'm not doing this to get money


if you have usefull videos (like good installation videos) let me know and I can add them to the overview for people (I need permission of the video maker)

Where to get parts

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You can buy the parts at fleetari's repair shop for these prices:
Racing Turbocharger Kit: 8100
Racing Turbocharger Blowoff vavle: 1350
GT Turbocharger Intercooler Tube: 500
GT Turbocharger Airfilter: 800
TwinCarb Manifold Kit: 1950
Weber Manifold Kit: 2250
Racing Turbocharger Hood: 1800
Intercooler: 3500
Boost Gauge: 180
Racing turbocharger straight exhaust: 1000
Exhaust header: 2100
You can no longer buy the small turbo, you have to find it.

Where to get GT Turbocharger:

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When you were discussing with Fleetari if superchargers or giant turbochargers are better. He menioned how a person a while ago living in a house in the woods imported a special GT Turbocharger from an at the time unknown german tuning company called DonnerTechRacing. It was the first ever turbocharger manufactured for the Satsuma 100A. This person with his special small turbocharger with quick response and alot of tuning possibilities dominated the rally races around town. Unfortunately he died in a rally accidient that send his one of a kind Satsuma 100A TURBO into the grave.
The turbocharger was never found.
The only thing currently known about this accident is that a green car was seen nearby Fleetari repair shop on the road leading to Peräjärvi some minutes before the accident happened at the exact same location right before the bridge where the legendary Satsuma 100A TURBO rolled over into the woods next to the shed.


Parts that get added:

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Small turbo (GT Turbocharger) and all pipes needed for various configurations
Big turbo (Racing Turbocharger) and all pipes for various configurations
Racing turbocharger blowoff valve
Intercooler
GT turbocharger airfilter
GT turbocharger intercooler
Racing turbocharger hood with hole to fit it through
TwinCarb manifold and all pipes for various configurations
WeberCarb manifold and all pipes for various configurations
Boost gauge
Racing turbocharger straight exhaust pipe
Exhaust header

Functions that get added

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  • Racing turboccharger, GT turbocharger, intercooler, both manifolds, Racing turbocharger blowoff valve and Racing turbocharger Hoodcan be painted
  •  ("USE" key has to be "F")
  • Racing turbocharger maximum boost can be adjusted with the blowoff valve (always required to be installed)
  • GT turbocharger maximum boost can be adjusted with the preinstalled wastegate
  • Boost gauge displays current boost created by turbo
  • gt turbocharger produces less power but at a lower rpm
  • racing turbocharger produces more power but at a higher rpm
  • Position reset button in Mod Settings
  • Used color for PaintingSystem can be changed in Mod Settings where you can toggle between using my colors (for example orange = more orange) or the stock ingame colors
  • Depending on which parts are installed the turbo has a higher/lower max boost
  • most parts have to be bought at Fleetari repair shop using ModsShop
  • Blowoff sound when using the Big turbo (Racing Turbocharger) when letting of the gas
  • turbocharger spool sound both small and big
  • gt turbocharger spool sound changes when airfilter is used
  • Wear system.
  • Intercooler damage limits the max boost the turbo can reachGT airfilter reduces wear on the GT turboIf wear of a turbo is below 25% a grinding sound is playedIf wear of a part is below 15% the part can randomly fall offParts can be repaired at the ModsShop (where you bought them)ScrewablePartAPI: most parts have to be screwed in. Some screws are more hidden!!!
  • Racing turbocharger straight exhaust:
  • if installed has a 1:8 chance of triggering flames*If ecu-mod is installed and ALS is enabled it has a 100% chance

Parts that can be painted and how:

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  • Intercooler
  • both manifolds (twinCarb and weber (raceCarb)) text
  • racing turbocharger hood
  • both turbos (small and big) turbine wheels
  • blowoff valve for big turbo
  • small turbo wastegate (will change with turbine wheel color)
  • airfilter

How to paint:

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  1. Parts get painted by having your "USE key set to "F" and then taking a spraycan into your hand by aiming at it and pressing "F" -> same as for the ingame parts
  2. Go to the part and aim at it (best to uninstall them from car as sometimes you can't aim at them correcly and they won't be painted)
  3. Press Mouse Button like you would to spray an ingame part)
  4. (You don't need to wait for the spray to finish, it should immediately change color)
  5. If part doesn't change color try again

You can't install all parts (if you install one part of the gt turbo the other parts of the racing turbo can't be installed)
(same for twincarb and weber)
You can't install small and big turbo

Part installation location

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  • Manifold: at the race carb (weber)/twinCarb
  • Exhaust Inlet/Outlet: left from the steel headers (both small and big turbo)
  • Intercooler tube: somewhat below the battery (both small and big turbo)
  • Gt turbocharger twincarb manifold tube (ontop of gt turbo)
  • Turbo: where the 3 pipes meet
  • Intercooler: front bumper bottom
  • Boost gauge: next to the air/fuel gauge on the left of the dashboard
  • Blowoff valve: on big intercooler tube
  • gt turbocharger airfilter: front of gt turbocharger
  • straight exhaust: replaces Racing Exhaust Outlet pipe
  • Exhaust header: goes where the stock headers or steel headers go

Images:

Mod is currently tested on the 23.12.2019 update including latest experimental version as of 20.03.2020
Installation (with a video made by NICK'S SHOP):

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Extract the archive using something like 7-Zip or WinRar
put all files:
-> Folder "Assets"
-> Folder "References"
-> File "SatsumaTurboCharger.dll"
-> File "ModsShop.dll"
into your Mods folder
confirm if you are asked if you want to override (always do this when updating mod as files might change)
Video (thanks to "NICK'S SHOP" for making the video):
[MEDIA=youtube]aTCci9ji1B4[/MEDIA]

Inside the Mod Settings of the mod you can find a Debug gui button which will display various turbocharger values like powerMultiplier, boost generated and actual driving speed (will display more than the speedometer can)
When above a specific rpm value, if you let go off the throttle you will hear a blowoff sound when using the racing turbocharger

Needed: https://www.racedepartment.com/downloads/msc-mod-loader.15339/
Needed (ModsShop): https://github.com/piotrulos/MSC-Mods (included in mod archive)
Needed: https://github.com/DonnerPlays/ScrewablePartAPI (included in mod archive)
Soundfiles can be changed, just rename them to the same name as the original file.
Installation/Position can also be reset by deleting partSave and ColorSave in Mods/Config/Mod Settings/SatsumaTurboCharger

Planned updates:

Spoiler:

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(? = unsure)

  • Draw power grapth/turbo grapth (?)
  • check for air fuel mixture and decrease/increase boost
  • make n2o usable
  • increase fuel consumption when turbo is used/installed
  • more grip (?)
  • speedometer (?) (digital) (?)

more features as i have new ideas or by suggestions

Known Issues:

Spoiler:

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  • Original speedometer can only display around 250km/h-> might add a new speedometer (with digital display?)
  • nos is useless and will decrease the power.
  • Your "Use" key has to be "F" otherwise painting the parts won't work

If you have any other ideas let me know and i might implement them.

Turbo Spool Down Faster With Less Back Pressure

Source: https://www.nexusmods.com/mysummercar/mods/174

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